

Implemented random persuasion responses.Implemented closing message boxes by pressing the activation key.Implemented object movement between cells.Implemented potion/ingredient effect stacking.Implemented importing BSA files as part of the settings imported by the config importer.Implemented lights that behave more like vanilla Morrowind.Implemented proper collision shapes for NPCs and creatures.Implemented support for ESPs and multiple ESMs.Implemented walking, running, and swimming animation.Polish version of Morrowind.esm makes OpenMW crashĬheck out the release video by the inexorable WeirdSexy.Extreme shaking may occur during cell transitions for some users (enable anti-aliasing as a possible workaround).PLEASE NOTE: Starting with this release, you must run the ini importer at least once! This can be done automatically through the launcher. The bug fix list for this release is quite extensive, see below. Other features include the "Dispose of Corpse" button, lights that are more faithful to classic Morrowind, and working active spell icons. Prepare to travel to Mournhold, Bloodmoon, and beyond into Tamriel Rebuilt and other mods. Another major feature implemented in this release is support for loading multiple ESM and ESP files.

This release introduces the long awaited animation feature, many thanks to everyone on the team who has worked to bring this to fruition. Release packages for other platforms are available on our Download page. The OpenMW team is incredibly proud to announce the release of version 0.22.0! Release packages for Ubuntu are now available via our Launchpad PPA and for Debian in our Debian PPA.
